Sonic the Hedgehog Chaos is a 1993 side-scrolling platform video game published by Sega for the Master System and Game Gear. Players control Sonic the Hedgehog and his sidekick Miles “Tails” Prower in their quest to retrieve the Chaos Emeralds from Dr. Robotnik, who has stolen them to construct nuclear weapons. Gameplay involves running through stages, collecting rings, and defeating enemies. It is largely based on the Master System version of Sonic the Hedgehog 2, and is thus considered a follow-up to that game. Chaos also marks the debut of Tails as a playable character on the Game Gear.
Developed by Japanese studio Aspect Co., Chaos is the first original Sonic game made for a handheld, instead of a port or remake of an already-existing game. Based on their prior experience on producing Sonic games, Aspect had a far better grasp on how to design Chaos, and were able to build on its predecessors mechanics and make the gameplay generally faster. Chaos received a generally positive reception initially, with its levels and gameplay being praised, however in recent years it has gained a more average response for its unimpressive presentation and levels being of lackluster quality, alongside its slow framerate. A direct sequel, Sonic the Hedgehog: Triple Trouble, was released in 1994.
As part of my epic 12-hour stream, I started and completed Sonic Chaos on the SEGA Master System. After the head smashing event that was Sonic the Hedgehog 2, Sonic Chaos was a refreshing change…
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Castle of Illusion Starring Mickey Mouse is a 1990 platform game developed by Sega and released for the Sega Mega Drive. An 8-bit version of the game was later released for the Master System and Game Gear. The game follows Mickey Mouse on a quest to save Minnie Mouse from the evil witch Mizrabel. It was the first game in Sega’s long-running Illusion video game series starring Mickey and was also a part of the second wave of games initially released for the Sega Genesis which helped seal the console’s reputation within the period until the release of Sonic the Hedgehog in 1991.
On September 9th, 2020, I began playing the 8-bit, Master System version of Castle of Illusion, completing the first three stages.
From October’s 12 Hour Stream, the second and final part of Castle of Illusion Starring Mickey Mouse for the SEGA Master System. I like this game a lot and it felt good to complete it, even if that did come out of nowhere!
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Sonic the Hedgehog 2 is a 1992 platform game developed by Aspect and published by Sega for the Master System and Game Gear. The game is a sequel to the Master System/Game Gear title Sonic the Hedgehog, and follows the titular character Sonic as he attempts to rescue his friend Tails and all of the island’s animals from the villainous Doctor Robotnik. The gameplay is based on traversing a number of levels while collecting gold rings and attacking enemies. Sonic the Hedgehog 2 was met with critical acclaim, with reviewers praising the visuals and gameplay while criticising the high difficulty. In 1993, a sequel, Sonic Chaos, was released.
As the game was released before the Sega Genesis version, it represents the debut of character Tails, who would become a mainstay in the series. Whilst the Master System version of the game was not initially released outside Europe and Brazil, it later become available worldwide following its release on the Wii’s Virtual Console in 2008.
I began a full playthrough on July 31st, 2020. The game is hard, as the critics noted and I wasn’t able to complete in one sitting like I had Sonic 1.
I continued the playthrough on August 27th, 2020 and carried the game through to a rather unexpected completion…
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